On Monday 27th April, select students from Year 3, with the support of the Year 6 ICT Mentors participated in a PROGRAMMING WITH APPS session.
The students were introduced to the following concepts:
What a program is
How a computer ‘thinks’
Computer languages and visual programming
They experimented with following instructions and thinking computationally through the use programmable Bee-Bots and the Bee-Bot app. These tools are excellent for reinforcing directional and procedural language.
Through the use of visual programming apps, the students also learnt to create simple programs. Apps like Daisy the Dinosaur and Kodable support students to learn to code by solving puzzles. The ability to problem solve is a critical and creative skill for students to develop.
The students were now ready to create their own program using Scratch Jnr. This app has a drag and drop interface designed specifically for programming with younger children.
The students were given the task to collaboratively design a simple story, selecting an appropriate setting and writing an interaction between characters. This task made connections between the story writing process and computer literacy through programming. The ICT Mentors supported and directed the younger students exceptionally well at this stage.
A group of Year 3 students have been experimenting with the green screen as a means to share their learning this term. These students have been considering ways to evaluate, reflect and report on reading.
These green screen movie reflections were created using a variety of apps on the iPad (using the video, camera, drawing and green screen apps).
Green Screen by Do Ink
This is what the students have thought about the process so far…
See below for two reviews they have created. When the students create their next review (in Term Two) they will direct this (almost) independently, with the aim to become experts for the other students in the class, teaching how to use the green screen and its associated apps.
These reviews are not polished presentations but have been created in a short time frame as a tool to engage and enhance the learning experience.
Using the iPad to create a background for a story.
One way to allow students to write for a purpose is through the creation of stories and the publishing of them. In the Junior School, I am supporting students to become ‘published’ through the use of apps and ICT tools in order to easily distribute their writing, motivating them and allowing for a wider audience to share in their work.
WANTED: Student stories
Email me the original story
Any age, any topic
Production and publishing of the story
We (the soon to be author and I) will decide on the best tool to publish the story.
Sharing the product – publishing for an audience
The story will then become available in the JS library, accessible via QR codes located on the shelves or through the promotion of Featured Writers.
The stories will be classified as Fiction or Non-Fiction and ‘shelved’ accordingly.
HOW DOES IT WORK?
Choose your stories by browsing the shelves and looking for the QR codes.
Use a QR code app on a smart device to scan the code.
1) Load the webpage and ‘read’ the story, ‘hear’ the music and narration, or ‘see’ the illustrations and storytelling.